A gameproject made in Unity in coorporation with Pieter Desender and Mathias Lauwers
This prototype is based of the Captain Toad game for the wii. We had to create a different art concept and different mechanics.
For this project I created the scripts to make the menu and UI fully workable. The first level is my creation. I didn't make the art, that was Mathias, but I did the level design and the scripts to make the mechanics in the first level workable. I also created the snow and fixed the sound for this prototype.
A gameplay video of this project will still come.